MeshSeqGen was published in IEEE Transactions on Visualization and Computer Graphics.
MesoSplats was accepted by IEEE Transactions on Visualization and Computer Graphics.
HumanLift appeared at ACM SIGGRAPH Asia 2025.
Earlier updates
GaussianMesh, DreamUDF, and HAISOR appeared at SIGGRAPH / SIGGRAPH Asia.
Our survey on 3D Gaussian Splatting was published in Computational Visual Media.
Received the Lu Zengyong High-Tech Award.
Education & background
I received my Ph.D. in Computer Science from the University of Chinese Academy of Sciences in 2022,
advised by Prof. Lin Gao and Prof. Shihong Xia.
I also earned an M.S. in Computer Science from UCAS in 2018 and was a visiting student at Cardiff University in 2017.
Before that, I earned a B.S. in Mathematics and Applied Mathematics from
Sichuan University in 2016.
IEEE TVCG, Computer Graphics Forum, Transactions on Machine Learning Research
Selected honors
Lu Zengyong High-Tech Award (2023); CCF CAD&CG Excellent Student Award and CAS Zhu Li Yuehua Scholarship (2021); UCAS Merit Student (2020); 4Paradigm Scholarship (2019); National Scholarship (2018); Mathematical Contest in Modeling / Interdisciplinary Contest in Modeling, Honorable Mention (2015).